Gamification = Loyalty:

Your customers are people first. Gamification through persuasive design ensures that people are placed at the centre of our strategy

  • 41.6%  Increase in sight activity
  • 2 Minutes: Average amount of time spent on the website prior to introducing game machines
  • 5 Minutes: Average amount of time spent on the website after game mechanics were in place

Gamification Drives Revenue:

A fortune 500 business services client saw the number of sales claims double after game mechanics were introduced to the program

Gamification = Engagement:

Participants experiencing gamified programs open emails 86% more often than participants in non gamified loyalty programs  (86% increase)

  • Motivate
  • Enable
  • Engage
  • Reward

 

 

Gamification drives results

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